
The best number for an incense burner varies depending on cultural context and beliefs. In Asian countries, odd numbers are considered lucky, with the number varying from 1, symbolising unity between men and women, to 7, which in Buddhism is a symbol of harmony for wandering souls. In Hinduism, people typically burn 3 incense sticks at temples, while 5 incense sticks in Buddhism are burnt to seek protection from the Mother Goddess of the Forest. In Feng Shui, burning 7 or 9 incense sticks is considered good for asking something personal from the spirit or God. In the context of the game Slay the Spire, some players suggest that either 4 or 5 is a good number for the incense burner to block damage, while others advise avoiding 2 and 5 for the heart fight.
| Characteristics | Values |
|---|---|
| Number of incense sticks for unity and fusion between men and women | 1 |
| Number of incense sticks in Feng shui to symbolise devotion to God | 1 |
| Number of incense sticks to symbolise freedom from taboos and mental freedom in Buddhism | 1 |
| Number of incense sticks to block damage on turn 2 in the game Slay the Spire | 5 |
| Number of incense sticks for protection, health, and prosperity in Hinduism | 5 |
| Number of incense sticks to symbolise harmony for wandering souls in Buddhism | 7 |
| Number of incense sticks in Feng shui to ask for something personal | 7 |
| Number of incense sticks to become intangible in the game Slay the Spire | 3 or 4 |
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What You'll Learn

Incense burner and the heart fight
The Incense Burner is a relic in the roguelike deckbuilding game Slay the Spire. When used, the Incense Burner ticks up one time on turn one, with the player becoming intangible on the debuff turn.
When preparing for the Heart Fight, it is recommended to avoid having the Incense Burner on 2 or 5, as this will cause the player to become intangible when the Heart is not attacking. Instead, it is preferable to have the Incense Burner on 4 or 3, so that it procs on turn 2 or 3, allowing the player to block damage.
One strategy is to end the previous fight on a specific number, so that the player becomes intangible on the turn that the boss will surely attack. For example, ending the last combat in Act 1 when the Incense Burner reads 3 ensures that the player will become intangible on the turn that the Slime Boss uses Slam.
Overall, the ideal number for the Incense Burner when facing the Heart depends on the player's strategy and timing, with the goal of synchronizing the activation of the relic with the boss's attacks.
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Incense burner and the shield and spear fight
The Incense Burner is a relic in Slay the Spire, a roguelike deckbuilding game. The counter for the Incense Burner is maintained between combats, so players can plan their last combat before a boss fight and end that combat on a turn where they become intangible to block a boss' big attack.
For the Spear and Shield fight, it is recommended to have the Incense Burner at 4. Turn 2 of this fight is considered one of the hardest in the game, with players facing a minimum of 40 damage and 2 of their 5 cards for the turn guaranteed to be Burns. Having the Incense Burner at 4 will block the Shield's first big hit. While some players recommend having the Incense Burner at 3, most agree that 4 is the safer option.
Additionally, it is important to note that the Incense Burner relic has been nerfed, now providing intangibility every 6 turns instead of 5. This change impacts the strategy for boss fights, as players now have to plan their turns differently.
Overall, the Incense Burner can be a powerful tool in Slay the Spire, especially when used strategically in boss fights like the Spear and Shield fight.
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Incense burner and intangible
In the roguelike deckbuilding game Slay the Spire, the Incense Burner relic is a powerful tool that can provide an edge in boss fights. The counter for the Incense Burner is maintained between combats, so players can strategically plan when to end their previous fight to ensure they become intangible during a boss' big attack.
For example, ending the last combat before a boss fight when the Incense Burner reads 3 will make the player intangible on the turn that the Slime Boss uses its Slam attack. This allows players to avoid taking damage and gives them an advantage in the fight.
When facing the Heart boss, players should avoid having the Incense Burner on 2 or 5, as this will make them intangible when the Heart is not attacking, wasting its effect. Instead, players recommend aiming for the burner to be on 4 or 3, so it procs on a turn when the Heart is attacking.
In Asian cultures and religious practices, the number of incense sticks burned often holds symbolic significance. In Buddhism, burning a single incense stick represents releasing the "incense of the heart" and achieving mental freedom. In Hinduism, burning three incense sticks is common, offered to Lord Buddha or Lord Ganesha for protection and prosperity. Five incense sticks in Buddhism are burned to seek protection from the Mother Goddess of the Forest.
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Incense burner and block damage
The best number to have an incense burner set to depends on the boss or elite you are facing. Here are some recommendations for each:
Sentries
Setting the incense burner to 2 or 4 is recommended. 2 blocks on a turn when you probably already have dazes in your hand, and 4 allows for killing one of them quickly. The choice between the two depends on whether you have more block or damage.
Lagavulin
Setting the burner to 2 guarantees a block, except if you want to wake on turn 1, in which case you want it to be set to 3 or 4.
Bronze Automaton
Set the burner to 4, 2, or 0 to block the first, second, or HYPERBEAM attack, respectively.
Nemesis
Set the burner to 4, as this will block an attack on turn 2, which is when he has a higher chance of attacking.
The Champ
Set the burner to 5, and also make sure to drop him below 50% on a turn when the burner is at 4 to protect from Execute.
Blasphemy
Set the burner to 5 when playing Blasphemy to survive, as it will proc at the start of your next turn in time to block the effect.
The Heart
Setting the burner to 2 or 5 for the heart fight is not recommended, as you will only gain intangibility when the heart is not attacking. A better option is to set it to 5, as it will block damage on turn 2, giving you an extra turn to set up your block engine for turn 3.
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Incense burner and luck
The use of incense burners to attract good luck and protection has been prevalent for centuries in various cultures. The belief is that the incense burner, coupled with the right incense, can bring about positive outcomes, attract wealth, and promote a sense of safety and well-being.
When it comes to the numbers associated with incense burners and their luck-bringing capabilities, there are a few considerations. Some believe that specific numbers can be chosen strategically to maximise the benefits of the burner. For example, in the context of a game, users have suggested setting the burner to the number 4 or 5 to gain an extra turn and block damage. However, the specific numbers to avoid are 2 and 5, as these may not provide the desired outcome.
The number chosen for an incense burner may also depend on the specific outcome one wishes to achieve. For instance, if the goal is to attract good luck and prosperity, scents like sandalwood, jasmine, and cinnamon are recommended. On the other hand, for protection against negative energies and spiritual cleansing, scents like sage, cedar, and frankincense are preferred.
Additionally, the placement of the incense burner can also be a factor in attracting luck. Some believe that burning incense by the front door can bring good luck into one's life. Others suggest fumigating the body with incense smoke, starting from the feet and moving upwards, as a way to attract luck and expedite the manifestation of goals.
In the context of Feng Shui, the incense burner's design and aesthetics are also important. A lotus design censer, for example, is believed to create a natural and calm vibe, contributing to a harmonious environment conducive to attracting good luck.
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Frequently asked questions
The best numbers for the Incense Burner relic in Slay the Spire seem to be either 3, 4, or 6. Numbers 2 and 5 should be avoided for the heart fight as you will only gain intangibility when the heart is not attacking.
In Asian countries, burning incense sticks in odd numbers is considered lucky. The number 1 symbolises unity and fusion between men and women, as well as the "incense of the heart" in Buddhism. In Feng Shui, burning a single stick is a symbol of devotion to God. The number 3 is the most common practice in most religions, such as Hinduism and Buddhism, where it is offered to Lord Buddha in times of difficulty.
Burning 5 incense sticks is associated with protection, health, and prosperity. In Buddhism, 5 incense sticks are burned to seek protection from the Mother Goddess of the Forest.
In Feng Shui, burning 7 incense sticks is believed to be good for asking for something personal.
The number 7 symbolises harmony for wandering souls in Buddhism. Incense sticks are lit in front of a giant Banyan tree or any big old tree to symbolise peace and connection with ancestors.
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