Using Incense In Phasmophobia: A Guide To Success

how to use incense phasmophobia

In the psychological horror game Phasmophobia, players can use incense to repel ghosts and stop them from hunting for a short period of time. Incense is divided into three tiers, each with its own unique abilities and effects on different types of ghosts. To activate the incense, players must hold it in their hand, get within a certain distance of the ghost, and light it with an igniter. While the incense is burning, the ghost will be unable to harm the player, but it can still move towards them. Incense can be a powerful tool in Phasmophobia, but it may take some practice to master its use.

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Incense can be used to stop a ghost hunt from happening

Incense is a purchasable piece of equipment in Phasmophobia. It is divided into three tiers, with each tier having its own unique abilities. Incense can be lit using any igniter to prevent a ghost from initiating a hunt for a long duration. It can also be used during an active hunt to disorient the ghost for a few seconds.

To activate Tier I Incense, hold it in your hand and get within three meters of the area the ghost is in. Then, select the Primary Use button, which defaults to the right mouse button, to use the Igniter and light it. The smudge stick will burn for 6 seconds, and if the ghost touches it, the ghost will be blinded and unable to harm you for those 6 seconds.

To activate Tier III Incense, hold it in your hand, carry an Igniter, and position yourself within five meters of the ghost. Then, press the Primary Use button to light the Incense. Unlike the other tiers, Tier III Incense is not a consumable, so you won't see it slowly burn away. Instead, watch for the smoke stopping as an indicator that the Incense is done burning.

Certain ghosts, like the Moroi, Spirit, or Yurei, appear to be affected more by Incense, while it seems to work less effectively against the Demon. It is important to note that using Incense outside of a hunt will slightly increase ghost activity.

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It can also be used to disorient a ghost during an active hunt

Incense is a purchasable item in Phasmophobia that can be used to disorient a ghost during an active hunt. It is divided into three tiers, each with its own unique abilities and range. Tier I has a range of 3 meters, while Tier II has a range of 4 meters, and Tier III has a range of 5 meters. To use incense effectively during a hunt, you must be within the correct range for the tier of incense you are using.

When using incense during an active hunt, it will temporarily deter the ghost for a short duration. The standard duration is 5 seconds, but for Moroi ghost types, it increases to 7.5 seconds. Tier II Incense also has the additional effect of slowing the ghost down for 5 seconds. Tier III Incense stops the ghost completely for 5 seconds.

To use incense, you must have an igniter in your inventory. Any type of igniter will work. Hold the incense in your hand and light it using the igniter. You can then choose to hold the burning incense while the ghost chases you, or throw it at the ghost or in front of it. If the ghost touches the burning incense, it will be blinded and unable to harm you for a few seconds. However, this method might fail, and it is recommended to only use it when the ghost is already chasing you.

Incense can also be lit by aiming at it while holding an igniter or a lit candle, then pressing the secondary use button. It is important to note that using incense during a hunt will not stop the hunt from happening, but it will disorient the ghost as long as it is used within the effective range.

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Incense is divided into three tiers, each with unique abilities

Incense in Phasmophobia is divided into three tiers, each with unique abilities. Incense can be burned to stop ghosts in two ways. Firstly, it can be used to stop a ghost hunt from happening for a period of time. Secondly, it can be used to temporarily deter a ghost during an active hunt.

Tier I is a small bundle of black sage, previously referred to as a smudge stick. To use Tier I Incense, you need to get within three meters of the ghost, hold the Incense in your hand, and select the Primary Use button to light it with an Igniter. This will cause the ghost to walk in a random direction, similar to its "wandering phase". Tier I Incense can also be thrown at the ghost.

Tier II is a sizeable bundle of white sage tied together with a string. To use Tier II Incense, you need to get within four meters of the ghost, hold the Incense in your hand, and select the Primary Use button to light it with an Igniter. The Tier II Incense will slow down the ghost and cause it to walk in a random direction.

Tier III is a holy incense burner containing a special mix designed to ward off paranormal beings. It is not a consumable, so you will not see it slowly burn away. Tier III Incense stops the ghost from moving entirely. To activate Tier III Incense, you need to hold it in your hand, carry an Igniter, and press the Primary Use button while within five meters of the ghost.

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Tier I unlocks at level 14

To unlock Tier I of Incense in Phasmophobia, you need to reach Level 14. Incense is a purchasable piece of equipment in the game that can be used to prevent a ghost from initiating a hunt or to disorient it during an active hunt. It is also known as Smudge Sticks.

To use Incense, you must have an Igniter in your inventory, which can be used to light the Incense. You can light the Incense by right-clicking while holding it or by throwing it on a surface and then lighting it with the Igniter. Once lit, the Incense will emit smoke and attempt to apply its effects on the ghost. The effects will only be applied if the ghost is within the effective range of the Incense, which is 3 metres for Tier I.

Tier I Incense has a burn duration of 5 seconds and will blind the ghost during this time, preventing it from detecting or killing players. The ghost will walk in a random direction, similar to its "wandering phase". Tier I Incense will also slow down the movement of the ghost for part of its effect duration, thanks to the increased amount of sage used in this tier.

It is important to note that Incense can be beneficial in certain scenarios, such as when a player is cornered in a hiding spot. Using Tier I or Tier II Incense in such situations will cause the ghost to move away, allowing the player to remain hidden. Additionally, if the ghost is significantly faster than the player, using a lower-tier Incense like Tier I can be more effective as it will allow the player to escape more easily.

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To activate Tier III, hold it in your hand and stand within five metres of the ghost

Incense is a purchasable piece of equipment in Phasmophobia. It can be lit with any igniter to prevent a ghost from initiating a hunt for a long duration, or to disorient a ghost during a hunt. There are three tiers of incense, each with its own unique abilities. Tier III Incense, in particular, is activated by holding it in your hand and standing within five metres of the ghost.

The higher tiers of Incense take a long time to unlock, but you can test them in some challenge modes. Incense is a powerful tool that can offer protection from ghost hunts and help you gather evidence. It can be used to stop a ghost hunt from happening for a period of time or to temporarily deter a ghost during an active hunt. When used outside of a hunt, ghost activity will increase slightly.

It is important to note that Incense seems to work less effectively against the Demon ghost type.

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Frequently asked questions

Incense is used to stop a ghost hunt from happening for a period of time or to temporarily deter a ghost during an active hunt. It can also be used to cleanse a room of paranormal activity.

To use Incense, you must have an Igniter in your inventory. Get within three meters of the area the ghost is in, hold the Incense in your hand, and select the Primary Use button to light it with the Igniter.

There are three Tiers of Incense, each with its own unique abilities. Tier I is a small bundle of black sage, Tier II is a larger bundle of white sage, and Tier III is a lantern-style incense burner containing a mix designed to ward off paranormal beings. Tier I Incense can be used once and must be relit each time, while Tier III Incense is not a consumable and does not need to be relit.

Incense generally prevents ghosts from hunting for 90 seconds, but this duration varies depending on the type of ghost. Demons are deterred for 60 seconds, while spirits are stopped for 180 seconds.

Incense costs $15 each and you can bring up to four for each job.

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