
The Fiend-Luring Incense is an item in Dragon's Dogma: Dark Arisen that can be used to draw out rare and vicious foes on Bitterblack Isle. Players can bring it into the Rotunda of Dread or the Black Abbey to encounter new combinations of enemies. It is believed that carrying the item increases the chance of a necrophage spawning in standard BBI areas. To use the item effectively, players only need to carry one incense in their inventory to trigger the new spawns in the optional rooms. Additionally, the item has a limit of three spawns in each of the two locations before it needs to be reset.
| Characteristics | Values |
|---|---|
| Game | Dragon's Dogma: Dark Arisen |
| Location | Bitterblack Isle |
| Areas | Rotunda of Dread, The Black Abbey |
| Effect | Draws out the rarest and most vicious foes |
| Effect | New combinations of enemies |
| Limit | Three spawns in one of the two locations before it has to be reset |
| Respawn time | 3-4 days |
| Stacking | Does not stack |
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What You'll Learn
- Fiend-luring incense is used in Dragon's Dogma: Dark Arisen to attract rare and vicious foes
- It can be used in two locations: the Rotunda of Dread and the Black Abbey
- It changes the enemies spawned in these locations, making the game more challenging
- It is thought to increase the chance of necrophage spawning in standard BBI areas
- To reset the incense's effect, you must exit BBI and rest in Gran Soren or Cassardis for 3-4 days

Fiend-luring incense is used in Dragon's Dogma: Dark Arisen to attract rare and vicious foes
In Dragon's Dogma: Dark Arisen, players can use Fiend-luring Incense to attract rare and vicious foes. This item is obtained by downloading the free DLC pack, The Crucible of the Lost, from Olra's online store. Once obtained, it will be added to the Arisen's storage. Additional incenses can be purchased from The Black Cat in Gran Soren.
Fiend-luring Incense is used to encounter new combinations of enemies in two optional areas: the Rotunda of Dread and The Black Abbey. Players can enter either of these locations with a Fiend-luring Incense in their inventory to face different and more challenging foes. It is worth noting that only one Incense is needed for the entire party to access these new spawns, and the Incense does not stack.
Some of the enemy combinations that players have reported encountering with the Fiend-luring Incense include three Elder Ogres, three Eliminators, and three Sirens; a pair of Prisoner Gorecyclopes and five Corrupted Pawns; one Drake, one Wyvern, and one Wyrm; a pair of Cursed Dragons and a flock of Sirens; and seven Living Armors, one Wight, and one Lich.
The Fiend-luring Incense provides an opportunity for players to face greater challenges and earn more significant rewards. However, it is essential to be well-prepared before venturing into these optional areas, as the enemies encountered can be formidable. Strategies such as finding advantageous positions or levelling up before attempting these challenges can improve the chances of success.
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It can be used in two locations: the Rotunda of Dread and the Black Abbey
The Fiend-Luring Incense is used to lure and spawn different combinations of enemies in two locations: the Rotunda of Dread and the Black Abbey. These are two optional areas in the game with an arena-like function where Arisen and Pawns can fight enemies.
To use the incense, it simply has to be in your inventory when entering either of these locations. Normal foe spawns in these areas will cease, and only the enemies lured by the incense will appear. Each time you enter with the incense, there is a one-in-three chance of encountering a different set of enemies. These include a pair of Prisoner Gorecyclopes and five Corrupted Pawns, three Elder Ogres and three Eliminators with Sirens, or a pair of Cursed Dragons and a flock of Sirens, among other combinations. These groups are typically stronger than the normal groups encountered and will not respawn once defeated.
The incense can be useful for farming specific enemies for their drops, such as the Frostwyrm and Giant Saurian Sages group for Moonshimmer Pelts. It is also thought to increase the chance of a necrophage spawning in standard BBI areas, such as Death, Cursed Dragons, Garm, and Elder Ogres.
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It changes the enemies spawned in these locations, making the game more challenging
In Dragon's Dogma: Dark Arisen, the Fiend-Luring Incense is an item that can be used to draw out rare and vicious foes on Bitterblack Isle. It is obtained by downloading the free DLC pack, The Crucible of the Lost, from Olra's online.
The incense changes the enemies spawned in two specific locations: the Rotunda of Dread and The Black Abbey. These areas are optional, but if you enter them with the Fiend-Luring Incense in your inventory, you will encounter new combinations of enemies. For example, in the Rotunda of Dread, you may face a group of three Elder Ogres, three Eliminators, and three Sirens. In the Black Abbey, you could encounter seven Living Armors, a wight, and a lich.
The Fiend-Luring Incense increases the challenge by forcing players to face more difficult and varied enemy combinations. It is worth noting that the Fiend-Luring Incense does not stack, and there is a limit of three spawns in one of the two locations before it needs to be reset. To do this, players can leave Bitterblack Isle and rest in Gran Soren or Cassardis for 3-4 days before re-entering with the incense.
Additionally, while unconfirmed, some players believe that carrying the Fiend-Luring Incense increases the chance of necrophages spawning in standard Bitterblack Isle areas. Necrophages are a type of enemy that includes Death and the Cursed Dragon.
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It is thought to increase the chance of necrophage spawning in standard BBI areas
In the game Dragon's Dogma, the Fiend-Luring Incense is an item that can be used to lure and fight against specific enemy groups in two optional areas: the Rotunda of Dread and The Black Abbey. Players can purchase more incenses from The Black Cat in Gran Soren.
While unconfirmed, it is thought that carrying the Fiend-Luring Incense increases the chance of a necrophage spawning in standard BBI areas. These include enemies such as Death, Cursed Dragons, Garm, and Elder Ogres. These enemies typically appear after you've defeated several foes in a room.
To test this theory, players can try storing their Fiend-Luring Incense for a period and observe if the frequency of necrophage spawning decreases. It is worth noting that the presence of the incense in your inventory already alters the normal foe spawns in the Rotunda and Abbey, replacing them with specific enemy groups lured by the item.
Additionally, it is important to note that the Fiend-Luring Incense has a limit of three spawns in either of the two locations before it needs to be reset. Most of BBI operates on a five-day timer, so it is recommended to rest for a week and re-enter the area with the incense.
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To reset the incense's effect, you must exit BBI and rest in Gran Soren or Cassardis for 3-4 days
In Dragon's Dogma, the Fiend-Luring Incense is an item that can be used to alter the enemies that spawn in two optional areas: the Rotunda of Dread and The Black Abbey. It is believed that carrying this item may also increase the likelihood of encountering necrophages in standard BBI areas. To reset the incense's effect, you must exit BBI and rest in Gran Soren or Cassardis for 3-4 days. This means spending 3 to 4 nights sleeping in Cassardis, as simply sleeping in BBI will only advance time by one hour. Resetting in this manner can help to respawn everything, including enemies and chests.
It is worth noting that resting for a longer period, such as 7 to 10 days, can be beneficial to respawn all items and enemies. This extended period ensures a full reset and can be a strategic approach to farming level 3 gear without the interference of monsters, which tend to respawn much faster, within a matter of hours.
To summarise, exiting BBI and resting in Gran Soren or Cassardis for 3-4 days will reset the effects of the Fiend-Luring Incense, but for a comprehensive reset to farm specific items, a longer resting period is recommended.
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Frequently asked questions
Fiend-Luring Incense is an item in Dragon's Dogma: Dark Arisen that lures out rare and vicious foes on Bitterblack Isle.
Bring the item into the Rotunda of Dread or the Black Abbey to encounter new combinations of enemies.
No, you only need to carry one Incense to get the new spawns in the optional rooms.
No, it does not stack.
Leave BBI, rest at an Inn for 3-7 days, then re-enter with the incense.











































