The GDI Cologne mission in Command & Conquer 3: Tiberium Wars is considered to be one of the most difficult missions in the game. The player is tasked with scouting an alien structure, protecting engineers, capturing the northeastern power plant, and destroying the alien command centre.
The player must also capture the reinforcement bay and the northwestern power plant as bonus objectives.
Many players have expressed their frustration with the mission, stating that it is almost impossible to win. However, some have offered strategies and tips to help others beat the mission. These include building a tech centre and cranking out mammoth tanks, building air defences, and using firehawks to take out the enemy's air units.
Characteristics | Values |
---|---|
Mission Name | Cologne |
Game | Command & Conquer 3: Tiberium Wars |
Difficulty | High |
Win Condition | Destroy Alien Command Center |
Bonus Win Condition | Capture Reinforcement Bay, Capture Northwestern Power Plant |
What You'll Learn
Scout the alien structure
Scouting the alien structure is the first objective of the GDI Cologne mission in Command & Conquer 3: Tiberium Wars. This is a challenging mission that requires careful strategy and resource management. Here is a guide to help you scout the alien structure and complete the mission:
As you start the mission, keep your units tightly packed and on the offensive. Follow the road to the northwestern point marked on your map. If possible, use your commando to detonate the Scrin Portal while you are in the area. This will deal significant damage to the alien base and give you an advantage in the upcoming assault.
Protect the Engineers
After scouting the alien structure, it's time to protect your engineers as they move across the bridge and head south. You can garrison buildings along the way if you need to take cover, but you should be able to reach your destination without too much trouble.
Capture the Northeastern Power Plant
Keep your engineers protected in the centre of your group as you make your way north, being careful to avoid the Tiberium field. Assign one of your engineers to the first power plant you encounter to regain control of your base.
Destroy the Alien Command Post
Start repairing the Sonic Emitters and build a War Factory, followed by a Tech Centre. While these are being constructed, escort an engineer to the reinforcement bay to the west to unlock Juggernauts. Begin producing a fleet of Mammoths and Juggernauts from your War Factory.
When your forces are ready, launch your assault on the alien base. Focus on destroying the Scrin Portal and the Command Post. Once these two structures fall, the rest of the alien base will be vulnerable, and you will be well on your way to completing the Cologne mission.
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Protect the engineers
The GDI base in Cologne is still operational, but the engineers from Danzig are needed to get it back up and running. The engineers are the key to victory in this mission, so make sure you keep them safe.
The engineers will be dropped off at the Lanxess Arena, so make your way there. You'll need to cross the Rhine river bridge to get there, but you shouldn't have too much trouble making it there. Once you've met up with the engineers, head south. You can garrison buildings if you need to hole up for a while, but you shouldn't have too much trouble making it there.
Keep your engineers protected in the middle of the pack as you make your way north, careful to move around the Tiberium field. Drop an engineer in the first plant you come across and the base will be yours once more.
Tips
- You'll be rewarded with a couple of Juggernauts when you escort an engineer over to the reinforcement bay to the west, so make sure you do this.
- You can also get some extra money by capturing the Tiberium Spike in the south-west corner of the map.
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Capture the northeastern power plant
To capture the northeastern power plant in GDI: Cologne, you need to protect your engineers. Keep them in the middle of your pack and head north, being careful to move around the Tiberium field. Drop an engineer in the first plant you come across and the base will be yours once more.
One player, ponic3, recommends running an engineer into the power plant right near the Scrin base to activate the Sonic Emitters. This will help hold the line while you build up your forces. They also recommend building multiple riflemen and having them dig bunkers, as well as missile squads to deal with air forces.
Another player, benyeww, suggests cranking out as many mammoth tanks as possible and building a rig near the reinforcement bunker. From there, you can build an airbase with four firehawks to take out the devastator warships.
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Destroy the alien command centre
To destroy the alien command centre, you must first capture the northeastern power plant. This will allow you to build a war factory, followed by a tech centre. While these are being built, escort an engineer over to the reinforcement bay to the west. This will reward you with a couple of Juggernauts, and you'll be able to build more from the war factory. Start cranking out a fleet of Mammoths and Juggernauts. When you're ready, begin your assault. The main structures to concern yourself with are the portal and the command post itself. As soon as the post falls, everything else will too.
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Capture the reinforcement bay
To capture the reinforcement bay in GDI: Cologne, you must first capture the northeastern power plant. Protect your engineers and make your way north, careful to move around the Tiberium field. Drop an engineer in the first plant you come across and the base will be yours.
Once you've captured the power plant, begin repairing the Sonic Emitters and build a War Factory, followed by a Tech Center. While these are building, escort an engineer over to the reinforcement bay to the west. You'll be rewarded with a couple of Juggernauts, and you'll be able to build more from the War Factory.
Start cranking out a fleet of Mammoths and Juggernauts. When you're ready, begin your assault. The main structures to concern yourself with are the portal and the Command Post itself. As soon as the post falls, everything else will fall as well.
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Frequently asked questions
You need to build a tech centre and start cranking out mammoth tanks. You will also need some kind of air defence.
Build APCs with missiles to combat the Devastator ships.
Get some snipers across the bridge.
Use Firehawks to take out the Planetary Assault Ship.
You need to destroy the Drone Platform, which is the aliens' command centre.